←Back to portfolio

Summary

I specialise in making complex information clear and engaging, from building design systems and eLearning modules to visualising technical concepts for non-technical audiences. Results include a 40% increase in user sign-ups at Thrive Tribe, enterprise-scale learning programmes at KPMG, and visual identities for deep-tech, health and global consumer brands.

Experience

Learning Visual Designer · KPMG

Mar 2026 – Present
  • Designed accessible, engaging learning materials and digital content for firm-wide programmes, incorporating After Effects animations, podcasts, and eLearning modules authored in Evolve, Articulate 360 and Rise.
  • Implemented brand and WCAG 2.1 accessibility standards across enterprise-scale learning touchpoints for consistency and inclusivity.
  • Explored AI-assisted learning workflows using Microsoft Copilot Studio in a regulated Big 4 environment.
  • Collaborated with L&D stakeholders and subject matter experts to deliver on-brand, high-impact digital content at scale.

Visual Designer · Pentland Brands

Nov 2025 – Mar 2026
  • Delivered high-volume creative campaigns for global brands (Speedo, Ellesse, Berghaus) across digital and physical channels.
  • Used Figma design systems to maintain technical consistency and efficiency in a fast-paced, multi-brand environment.
  • Executed designs aligned with brand guidelines and project timelines, contributing to operational excellence.

Content Designer · Hadean Supercomputing

May 2025 – Nov 2025
  • Design system architecture: established a scalable visual identity system for Hadean's AI-powered Sceptre platform, defining the UI library, typography and asset standards for a complex deep-tech environment.
  • Technical visualisation: designed high-fidelity 3D technical simulations (PopulAI, DominAI), translating intricate defence data into accessible visual narratives for non-technical stakeholders and investors.

Graphic Designer · Thrive Tribe

Apr 2022 – Apr 2025
  • Led digital transformation initiatives for NHS and MAN v FAT services, delivering data-informed design updates that increased user sign-ups by 40% and engagement by 25%.
  • Served as Acting Design Lead in agile sprints, partnering with the Head of Product to rapidly prototype user-centric solutions in Figma.
  • Developed instructional and learning materials, including bid documentation and accessible health resources (e.g. Gloji pregnancy guides), ensuring WCAG compliance across physical and digital formats.

Visual Designer & Digital Editor · Dexters

Apr 2018 – Mar 2022
  • Introduced 3D virtual staging and digital floor plan systems, significantly enhancing customer experience and online engagement.
  • Optimised creative workflows to handle 500+ assets weekly while mentoring three junior designers, building consistent brand storytelling and team capability.

Core skills

Design tools
Figma, Framer, Creative Cloud (Photoshop, Illustrator, InDesign, Premiere Pro, After Effects)
eLearning & L&D
Evolve, Articulate 360, Rise, Instructional Design, WCAG 2.1 Accessibility, Bid Docs
AI & emerging tech
Copilot Studio, Claude, ChatGPT, Gemini, Veo, Firefly, HTML/CSS
Core competencies
Motion Design, User Research, Wireframing, Rapid Prototyping, 3D Visualisation
Design systems
Atomic Design, UI Component Libraries, Design System Architecture

Education

BSc Computer Games Development University of Westminster, London · 2014 – 2017 First-Class Honours
Google UX Design Professional Certificate Coursera · Feb 2026 – Present In progress

Want the full version?